#pragma once

#include <iostream>
#include <string>
using namespace std;

namespace MemorySpace
{
	class player
	{
	private:
		string name;
		int score;
	public:
		player();
		player(string);
		~player();
		string getName() { return name; }
		void setScore(int s) { score = s; }
		int getScore() { return score; }
	};
}

